Thursday, 20 February 2020

296 - To Catch a Thief

Ritual: To Catch a Thief

Cost: 3 minor charges.

Ritual Action: Commit a copy-cat crime, taking care to incorporate elements that sympathetically link the act to both the previous victim and crime scene. Don't get caught. Take a trophy from the act. Sleep with it under your pillow and have someone exchange it for money while you're unconscious, like the tooth fairy. Keep the money on your person. Do not spend it.

Effect: You gain a temporary supernatural identity that allows you to divine details about the original perpetrator at the value of the ritual roll. It manifests as intrusive thoughts and perspectives which mirror their's and how they see the world. Every successful roll resets the value of this identity at the newly rolled value. At 01 it disappears. If you ever spend or lose the money used in the ritual anyone investigating your crime gains the same benefit toward catching you.

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